d10 | Result |
---|---|
1 |
Rend 1d10 Slashing 1d10 Piercing |
2 |
Burn 4d4 Fire |
3 |
Purify 2d10 radiant |
4 |
Rot 2d8 necrotic 2d12 if target is below half health |
5 |
Shatter 2d8 thunder damage 3d8 if target is an object or made of inorganic matter |
6 |
Slow |
7 |
Grapple |
8 |
Weaken |
9 |
Burden the target gets a -2 to Dexterity until the end of Dice Roll users next turn |
10 |
Scare target takes 1d10 psychic damage and must make a dex save with a DC equal to 8 + prof bonus + charisma modifier or be frightened until the end of dice users next turn |