Result
{%if Size == {Outpost (<1000)}%}
Roll on "Random settlement type" (dice="1d1")
{%else%}
{%if Size == {Town (<10000)}%}
Roll on "Random settlement type" (dice="30d1")
{%else%}
{%if Size == {City (<1 million)}%}
Roll on "Random settlement type" (dice="60d1")
{%else%}
{%if Size == {Metropolis (<10 million)}%}
Roll on "Random settlement type" (dice="85d1")
{%else%}
{%if Size == {Arcology (>100 million)}%}
Roll on "Random settlement type" (dice="99d1")
{%if Size == {Random}%}
Roll on "Random settlement type" (dice="1d100")
{%else%}
{%end%}
{%end%}
{%end%}
{%end%}
{%end%}
{%end%}
Subcharts
Region function (d100)
d100 | Result |
---|---|
1-9 |
Attraction - access to a tourist attraction |
10-18 |
Culture - cultural facilities |
19-30 |
Industry - primary industry location |
31-39 |
Leisure - entertainment facilities |
40-48 |
Market - consumer distribution services |
49-57 |
Political - government offices |
58-66 |
Recreation - sports facilities |
67-79 |
Residential - living space for particular group |
80-91 |
Resource - harvest region |
92-100 |
Transport - transit and trade center |
Region prosperity (d100)
d100 | Result |
---|---|
1-15 |
Drifter - homeless shanties |
16-30 |
Poor - cheap utilitarian buildings |
31-45 |
Artistic - rundown, but stylish |
46-60 |
Middle - cozy, clean, and simulated |
61-75 |
Business - slick, clean, and branded |
76-90 |
Rich - luxurious, fashionable, and upscale |
91-100 |
Elite - exclusive, elegant, and opulent |
Random settlement type (d100)
d100 | Result |
---|---|
1-28 |
Outpost - population: <1000 Regions:
|
29-56 |
Town - population: <10,000
|
57-82 |
City - population: <1 million
|
83-91 |
Metropolis - population: <10 million
|
92-100 |
Arcology - population: >100 million
|